gigawidgets 0.3.55
A wxWidgets-style UI library for the Arduino Giga Display Shield.
 
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ui::MultiChildWidget Class Reference

The common interface for a widget that contains multiple children. More...

#include <multi_child_widget.hpp>

Inheritance diagram for ui::MultiChildWidget:
ui::Widget ui::EventHandlers< Widget > ui::CoreEventHandlers< T > ui::Collection ui::Column ui::Row

Public Member Functions

 MultiChildWidget (const Position &pos={0, 0}, const Alignment &align={ALIGN_LEFT, ALIGN_TOP}, const Padding &padding={0})
 Constructor.
 
 ~MultiChildWidget () override
 Destructor.
 
void update (time_t time_ms) override
 Update any internal state of the widget, and check if it needs to be re-rendered.
 
void render (bool force) const override
 Recursively render this widget and any child widgets that need it.
 
void drawDone () override
 Reset any state variables after rendering has finished.
 
void draw () const override
 Render the widget to the screen.
 
virtual void push (Widget *const child)
 Append a child widget to the end of the list.
 
bool handleEvent (Event &event) override
 Handle events from the touchscreen.
 
virtual void drawBoundingBox (time_t time) const override
 Render the bounding box of this and any child widgets.
 
WidgetgetWidgetById (id_t id) noexcept override
 Get the first widget (this or any children) that has the given ID.
 
- Public Member Functions inherited from ui::Widget
 Widget (const Position &pos={0, 0}, const Alignment &align={ALIGN_LEFT, ALIGN_TOP}, const Padding &padding={0})
 The default widget constructor.
 
virtual ~Widget ()
 The default widget destructor.
 
virtual Size size () const =0
 Get the size of the widget.
 
virtual Bounds bounds () const
 Get the rendering bounds of this widget.
 
void setPosition (const Position &pos)
 Set the position of this widget.
 
Position getPosition () const
 Get the position of this widget.
 
void setAlign (const Alignment &align)
 Set the alignment of this widget.
 
void requestRedraw ()
 Tell this widget that it needs to be re-rendered.
 
void requestParentRedraw ()
 Tell the parent widget that it needs to be re-rendered.
 
bool needsRedraw () const
 Check if this widget has requested to be redrawn.
 
void setParent (Widget *parent)
 Set the parent widget.
 
Bounds parentBounds () const
 Get the bounds of the parent widget, if any.
 
void onpress (std::function< void(Widget &, const Event &)> callback) override
 Register a touchscreen event handler that triggers on press.
 
void onblur (std::function< void(Widget &, const Event &)> callback) override
 Register a touchscreen event handler that triggers when the widget stops being pressed.
 
void onhold (std::function< void(Widget &, const Event &, time_t)> callback) override
 Register a touchscreen event handler that repeatedly triggers when the widget is held for a while.
 
void onrelease (std::function< void(Widget &, const Event &)> callback) override
 Register a touchscreen event handler that triggers on release.
 
void click ()
 Manually trigger the onrelease event handler.
 
void press ()
 Manually trigger the onpress event handler.
 
void blur ()
 Manually trigger the onblur event handler.
 
void release ()
 Manually trigger the onrelease event handler.
 
void hold (time_t time)
 Manually trigger the onhold event handler.
 
- Public Member Functions inherited from ui::EventHandlers< Widget >
void onpress (std::function< void(Widget &)> callback)
 Register a touchscreen event handler that triggers on press.
 
void onpress (std::function< void(const Event &)> callback)
 Register a touchscreen event handler that triggers on press.
 
void onpress (std::function< void()> callback)
 Register a touchscreen event handler that triggers on press.
 
void onrelease (std::function< void(Widget &)> callback)
 Register a touchscreen event handler that triggers when the widget stops being pressed.
 
void onrelease (std::function< void(const Event &)> callback)
 Register a touchscreen event handler that triggers when the widget stops being pressed.
 
void onrelease (std::function< void()> callback)
 Register a touchscreen event handler that triggers when the widget stops being pressed.
 
void onblur (std::function< void(Widget &)> callback)
 Register a touchscreen event handler that triggers when the widget stops being pressed.
 
void onblur (std::function< void(const Event &)> callback)
 Register a touchscreen event handler that triggers when the widget stops being pressed.
 
void onblur (std::function< void()> callback)
 Register a touchscreen event handler that triggers when the widget stops being pressed.
 
void onhold (std::function< void(Widget &, time_t)> callback)
 Register a touchscreen event handler that repeatedly triggers when the widget is held for a while.
 
void onhold (std::function< void(const Event &, time_t)> callback)
 Register a touchscreen event handler that repeatedly triggers when the widget is held for a while.
 
void onhold (std::function< void(time_t)> callback)
 Register a touchscreen event handler that repeatedly triggers when the widget is held for a while.
 
void onhold (std::function< void(Widget &)> callback)
 Register a touchscreen event handler that repeatedly triggers when the widget is held for a while.
 
void onhold (std::function< void(const Event &)> callback)
 Register a touchscreen event handler that repeatedly triggers when the widget is held for a while.
 
void onhold (std::function< void()> callback)
 Register a touchscreen event handler that repeatedly triggers when the widget is held for a while.
 
void onclick (std::function< void(Widget &)> callback)
 Register a touchscreen event handler that triggers on release.
 
void onclick (std::function< void(const Event &)> callback)
 Register a touchscreen event handler that triggers on release.
 
void onclick (std::function< void()> callback)
 Register a touchscreen event handler that triggers on release.
 
- Public Member Functions inherited from ui::CoreEventHandlers< T >
virtual void onpress (std::function< void(T &, const Event &)> callback)=0
 Register a touchscreen event handler that triggers on press.
 
virtual void onrelease (std::function< void(T &, const Event &)> callback)=0
 Register a touchscreen event handler that triggers when the widget stops being pressed.
 
virtual void onblur (std::function< void(T &, const Event &)> callback)=0
 Register a touchscreen event handler that triggers when the widget stops being pressed.
 
virtual void onhold (std::function< void(T &, const Event &, time_t)> callback)=0
 Register a touchscreen event handler that repeatedly triggers when the widget is held for a while.
 
void onclick (std::function< void(T &, const Event &)> callback)
 Register a touchscreen event handler that triggers on release.
 

Protected Attributes

std::vector< Widget * > children
 The child widgets.
 
- Protected Attributes inherited from ui::Widget
Padding padding
 The padding that will be applied to any child widgets.
 
bool redrawSelf
 If true, force a redraw of this widget and any child widgets.
 

Additional Inherited Members

- Public Attributes inherited from ui::Widget
id_t id
 An optional (usually unique) identifier that can be used to search for this widget.
 

Detailed Description

The common interface for a widget that contains multiple children.

Constructor & Destructor Documentation

◆ MultiChildWidget()

ui::MultiChildWidget::MultiChildWidget ( const Position pos = {0, 0},
const Alignment align = {ALIGN_LEFT, ALIGN_TOP},
const Padding padding = {0} 
)

Constructor.

Parameters
posThe position of this widget relative to its parent.
alignThe alignment of this widget relative to its parent.
paddingThe padding to apply to the child widget.

◆ ~MultiChildWidget()

ui::MultiChildWidget::~MultiChildWidget ( )
override

Destructor.

This automatically handles destroying the child widget when this widget is destroyed.

Member Function Documentation

◆ draw()

void ui::MultiChildWidget::draw ( ) const
overridevirtual

Render the widget to the screen.

This only gets called when widgets indicate that a redraw is needed of either themselves or their parents. Widgets that implement this method should only render graphics specific to this widget, not any children.

Implements ui::Widget.

◆ drawBoundingBox()

virtual void ui::MultiChildWidget::drawBoundingBox ( time_t  time) const
overridevirtual

Render the bounding box of this and any child widgets.

Note
This member function is only available in debug builds.

Reimplemented from ui::Widget.

◆ drawDone()

void ui::MultiChildWidget::drawDone ( )
overridevirtual

Reset any state variables after rendering has finished.

Reimplemented from ui::Widget.

◆ getWidgetById()

Widget * ui::MultiChildWidget::getWidgetById ( id_t  id)
overridevirtualnoexcept

Get the first widget (this or any children) that has the given ID.

An ID is expected to be a unique, typically non-zero value. To generate an id, you can either call ui::id("some text"), or (for constant strings only), "some text"_id.

Parameters
idThe unique identifier of the widget.
Returns
A pointer to the widget, or nullptr if not found.

Reimplemented from ui::Widget.

◆ handleEvent()

bool ui::MultiChildWidget::handleEvent ( Event event)
overridevirtual

Handle events from the touchscreen.

Parameters
eventThe touch event info.
Returns
True if this widget was within the event bounds, false otherwise.

Reimplemented from ui::Widget.

◆ push()

virtual void ui::MultiChildWidget::push ( Widget *const  child)
virtual

Append a child widget to the end of the list.

Parameters
childThe new child widget.

Reimplemented in ui::Column, and ui::Row.

◆ render()

void ui::MultiChildWidget::render ( bool  force) const
overridevirtual

Recursively render this widget and any child widgets that need it.

This member function does not directly draw graphics to the screen, instead it decides whether this widget will get redrawn based on its current state and that of any parents, and if needed, redraw it and any child widgets.

Parameters
forceForce this widget to redraw due to parents being redrawn.

Reimplemented from ui::Widget.

◆ update()

void ui::MultiChildWidget::update ( time_t  time)
overridevirtual

Update any internal state of the widget, and check if it needs to be re-rendered.

Parameters
timeThe current time in milliseconds.

Reimplemented from ui::Widget.

Reimplemented in ui::Row.


The documentation for this class was generated from the following file: