gigawidgets 0.3.55
A wxWidgets-style UI library for the Arduino Giga Display Shield.
 
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ui::Blink Class Reference

A wrapper widget that causes its child to blink. More...

#include <blink.hpp>

Inheritance diagram for ui::Blink:
ui::SingleChildWidget ui::Widget ui::EventHandlers< Widget > ui::CoreEventHandlers< T >

Public Member Functions

 Blink (Widget *child, time_t time=1000)
 Constructor.
 
void draw () const override
 Render the widget to the screen.
 
void render (bool force) const override
 Recursively render this widget and any child widgets that need it.
 
void update (time_t time_ms) override
 Update any internal state of the widget, and check if it needs to be re-rendered.
 
Size size () const override
 Get the size of the widget.
 
Bounds bounds () const override
 Get the rendering bounds of this widget.
 
void drawDone () override
 Reset any state variables after rendering has finished.
 
- Public Member Functions inherited from ui::SingleChildWidget
 SingleChildWidget (Widget *child, const Position &pos={0, 0}, const Alignment &align={ALIGN_LEFT, ALIGN_TOP}, const Padding &padding={0})
 Constructor.
 
 ~SingleChildWidget () override
 Destructor.
 
Size size () const override
 Get the size of the widget.
 
void update (time_t time_ms) override
 Update any internal state of the widget, and check if it needs to be re-rendered.
 
void render (bool force) const override
 Recursively render this widget and any child widgets that need it.
 
void drawDone () override
 Reset any state variables after rendering has finished.
 
void setChild (Widget *const child)
 Set the child widget.
 
bool handleEvent (Event &event) override
 Handle events from the touchscreen.
 
WidgetgetChild () const
 Get the current child widget.
 
virtual void drawBoundingBox (time_t time) const override
 Render the bounding box of this and any child widgets.
 
WidgetgetWidgetById (id_t id) noexcept override
 Get the first widget (this or any children) that has the given ID.
 
- Public Member Functions inherited from ui::Widget
 Widget (const Position &pos={0, 0}, const Alignment &align={ALIGN_LEFT, ALIGN_TOP}, const Padding &padding={0})
 The default widget constructor.
 
virtual ~Widget ()
 The default widget destructor.
 
void setPosition (const Position &pos)
 Set the position of this widget.
 
Position getPosition () const
 Get the position of this widget.
 
void setAlign (const Alignment &align)
 Set the alignment of this widget.
 
void requestRedraw ()
 Tell this widget that it needs to be re-rendered.
 
void requestParentRedraw ()
 Tell the parent widget that it needs to be re-rendered.
 
bool needsRedraw () const
 Check if this widget has requested to be redrawn.
 
void setParent (Widget *parent)
 Set the parent widget.
 
Bounds parentBounds () const
 Get the bounds of the parent widget, if any.
 
void onpress (std::function< void(Widget &, const Event &)> callback) override
 Register a touchscreen event handler that triggers on press.
 
void onblur (std::function< void(Widget &, const Event &)> callback) override
 Register a touchscreen event handler that triggers when the widget stops being pressed.
 
void onhold (std::function< void(Widget &, const Event &, time_t)> callback) override
 Register a touchscreen event handler that repeatedly triggers when the widget is held for a while.
 
void onrelease (std::function< void(Widget &, const Event &)> callback) override
 Register a touchscreen event handler that triggers on release.
 
void click ()
 Manually trigger the onrelease event handler.
 
void press ()
 Manually trigger the onpress event handler.
 
void blur ()
 Manually trigger the onblur event handler.
 
void release ()
 Manually trigger the onrelease event handler.
 
void hold (time_t time)
 Manually trigger the onhold event handler.
 
- Public Member Functions inherited from ui::EventHandlers< Widget >
void onpress (std::function< void(Widget &)> callback)
 Register a touchscreen event handler that triggers on press.
 
void onpress (std::function< void(const Event &)> callback)
 Register a touchscreen event handler that triggers on press.
 
void onpress (std::function< void()> callback)
 Register a touchscreen event handler that triggers on press.
 
void onrelease (std::function< void(Widget &)> callback)
 Register a touchscreen event handler that triggers when the widget stops being pressed.
 
void onrelease (std::function< void(const Event &)> callback)
 Register a touchscreen event handler that triggers when the widget stops being pressed.
 
void onrelease (std::function< void()> callback)
 Register a touchscreen event handler that triggers when the widget stops being pressed.
 
void onblur (std::function< void(Widget &)> callback)
 Register a touchscreen event handler that triggers when the widget stops being pressed.
 
void onblur (std::function< void(const Event &)> callback)
 Register a touchscreen event handler that triggers when the widget stops being pressed.
 
void onblur (std::function< void()> callback)
 Register a touchscreen event handler that triggers when the widget stops being pressed.
 
void onhold (std::function< void(Widget &, time_t)> callback)
 Register a touchscreen event handler that repeatedly triggers when the widget is held for a while.
 
void onhold (std::function< void(const Event &, time_t)> callback)
 Register a touchscreen event handler that repeatedly triggers when the widget is held for a while.
 
void onhold (std::function< void(time_t)> callback)
 Register a touchscreen event handler that repeatedly triggers when the widget is held for a while.
 
void onhold (std::function< void(Widget &)> callback)
 Register a touchscreen event handler that repeatedly triggers when the widget is held for a while.
 
void onhold (std::function< void(const Event &)> callback)
 Register a touchscreen event handler that repeatedly triggers when the widget is held for a while.
 
void onhold (std::function< void()> callback)
 Register a touchscreen event handler that repeatedly triggers when the widget is held for a while.
 
void onclick (std::function< void(Widget &)> callback)
 Register a touchscreen event handler that triggers on release.
 
void onclick (std::function< void(const Event &)> callback)
 Register a touchscreen event handler that triggers on release.
 
void onclick (std::function< void()> callback)
 Register a touchscreen event handler that triggers on release.
 
- Public Member Functions inherited from ui::CoreEventHandlers< T >
virtual void onpress (std::function< void(T &, const Event &)> callback)=0
 Register a touchscreen event handler that triggers on press.
 
virtual void onrelease (std::function< void(T &, const Event &)> callback)=0
 Register a touchscreen event handler that triggers when the widget stops being pressed.
 
virtual void onblur (std::function< void(T &, const Event &)> callback)=0
 Register a touchscreen event handler that triggers when the widget stops being pressed.
 
virtual void onhold (std::function< void(T &, const Event &, time_t)> callback)=0
 Register a touchscreen event handler that repeatedly triggers when the widget is held for a while.
 
void onclick (std::function< void(T &, const Event &)> callback)
 Register a touchscreen event handler that triggers on release.
 

Additional Inherited Members

- Public Attributes inherited from ui::Widget
id_t id
 An optional (usually unique) identifier that can be used to search for this widget.
 
- Protected Attributes inherited from ui::SingleChildWidget
Widgetchild
 The child widget.
 
- Protected Attributes inherited from ui::Widget
Padding padding
 The padding that will be applied to any child widgets.
 
bool redrawSelf
 If true, force a redraw of this widget and any child widgets.
 

Detailed Description

A wrapper widget that causes its child to blink.

Constructor & Destructor Documentation

◆ Blink()

ui::Blink::Blink ( Widget child,
time_t  time = 1000 
)

Constructor.

Parameters
childThe child widget.
timeThe number of milliseconds it takes to perform a full on/off cycle.

Member Function Documentation

◆ bounds()

Bounds ui::Blink::bounds ( ) const
overridevirtual

Get the rendering bounds of this widget.

Returns
The bounds that this widget will render in.
Warning
This value may be based on the size of the parent widget, and so should never refer to the size of any child widgets!

Reimplemented from ui::Widget.

◆ draw()

void ui::Blink::draw ( ) const
overridevirtual

Render the widget to the screen.

This only gets called when widgets indicate that a redraw is needed of either themselves or their parents. Widgets that implement this method should only render graphics specific to this widget, not any children.

Implements ui::Widget.

◆ drawDone()

void ui::Blink::drawDone ( )
overridevirtual

Reset any state variables after rendering has finished.

Reimplemented from ui::Widget.

◆ render()

void ui::Blink::render ( bool  force) const
overridevirtual

Recursively render this widget and any child widgets that need it.

This member function does not directly draw graphics to the screen, instead it decides whether this widget will get redrawn based on its current state and that of any parents, and if needed, redraw it and any child widgets.

Parameters
forceForce this widget to redraw due to parents being redrawn.

Reimplemented from ui::Widget.

◆ size()

Size ui::Blink::size ( ) const
overridevirtual

Get the size of the widget.

Returns
The width and height of the widget in pixels.
Warning
This value may be based on the size of the child widget, and so should never refer to the size of the parent widget!

Implements ui::Widget.

◆ update()

void ui::Blink::update ( time_t  time)
overridevirtual

Update any internal state of the widget, and check if it needs to be re-rendered.

Parameters
timeThe current time in milliseconds.

Reimplemented from ui::Widget.


The documentation for this class was generated from the following file: